| What it does | Free voice-to-text app for developers that transcribes audio, translates languages, and integrates directly with Git workflows
| AI coding agent inside the Godot editor that lets you explore projects, plan changes, and review every modification
|
|---|
| Stage | Not given
| Not given
|
|---|
| Founded | Not given
| Not given
|
|---|
| Based in | Not given
| Not given
|
|---|
| Pricing model | Freemium
| Open source
|
|---|
| Pricing | Starter: Free forever. Pro: $4/month (or yearly with 17% savings). Early Supporter: $99 one-time for lifetime access with all Pro features.
| The Orca plugin is free and MIT licensed. Orca Cloud provides optional managed AI access with Free and paid plans (Starter and Pro); pricing details and included usage are available in the Orca Cloud Console. Local models and self-hosted provider APIs have no Orca fees.
|
|---|
| Key features | - Local offline Whisper speech models (Nano to Large V3 Turbo) with one-click switching
- Real-time translation across 90+ languages
- Git context integration with automatic PR and commit linking
- Voice-to-Knowledge Engine reconciliation with living documentation
- Multi-vault sync to Obsidian, Notion, Confluence, GitHub, Linear
- Audio and video file transcription with batch processing
- Text-to-speech synthesis with Kokoro and Silero local neural engines
- Support for 400+ local and cloud language models including Claude, GPT, DeepSeek
- Metal GPU acceleration on Mac and AVX2 CPU optimization on Windows
| - Project-aware context with access to scenes, scripts, resources and input actions
- Readable diffs with explicit approval before file changes
- Plan mode for read-only exploration and understanding
- Work mode for prepared changes requiring review
- Support for multiple AI providers and local models
- Visual reference attachments with image preview
- Focused run workflows with bounded output inspection
- GDScript declaration search and reference lookup
|
|---|
| What makes it different | - Cross-platform native app for both macOS and Windows with hardware acceleration
- Complete offline operation with zero audio retention or external server dependency
- Modular design allowing swapping of any speech recognizer and language model without vendor lock-in
- Living documentation engine that reconciles voice input with Git diffs to prevent decay
| - Designed specifically for Godot with deep editor integration
- No single vendor lock-in with support for any OpenAI-compatible endpoint
- Explicit change approval prevents accidental file modifications
- Read-only planning mode separates exploration from implementation
- Open-source MIT-licensed code for transparency and control
|
|---|
| Free plan | Not given
| Not given
|
|---|
| Open source | Not given
| Not given
|
|---|
| Platforms | Not given
| Not given
|
|---|
| Public API | Not given
| Not given
|
| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 1 ● no change since last check | Not checked yet ● no change since last check |
| Trust Flow (Majestic) | 3 | 4 |
| Citation Flow (Majestic) | 23 | 10 |
| Referring domains (Majestic) | 14 | 2 |